"How do you think video games are made? Of course people program them!" Incidentally, my college roommate, Matt*, recently left his game development job to start a game development company. Check out a demo of their new game here! I wish I could bring up youtube links in real life. Until then, I guess retroactively posting on my blog will have to do.
Despite how difficult I find matrix math to be (there are lots of additions, which I think is the hardest part of math), matrix multiplication is easy to algorithm-ize. Give students a recipe, and BAM, they get it. Initially I was surprised how after 2 examples, everyone I talked to was able to multiply 2x2 by 2x3 matrices and 2x3 by 3x3 matrices without error. Perhaps it was the straightforwardness of the work. Compare this to solving 2x+4=y for x, which can be done many ways and still confuses some students. Maybe there's a lot to be said for not having choices.
This partnership program has inspired me to write a math book. I imagine anyone that has had a similar experience has thought similarly. So, how do you write a math book that's fun, useful, and free?
3 comments:
A rectangular array of entries is called a Matrix. The entries may be real, complex or functions. The entries are also called as the elements of the matrix. The rectangular array of entries are enclosed in an ordinary bracket or in square bracket
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kimrennin
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Wow. You got comment spam. My blog isn't nearly important enough to get comment spam. ...jealous...
Anyhow, it's funny that we both had the thought on the same day of writing a math book, and how we would do it differently from the books we use in class. I just finished writing a monster post, but I'll have to put up my ideas we talked about at lunch today (identity, inverse, etc.) on my blog soon.
Eric,
I like the idea of writing a math text book. It would be nice to have more real life applications for the math principles. Did you ask Ms. Colwell if you could share examples of how the math relates to writing computer games?
Carol Cramer
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